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| you want to see how many discs the game is on behold ![]() that is it.............one cd, but it look better and is longer than the previous games this is due to the game being hevily compressed, and the 3D files (.vox) are smaller than the old .bik files used in the old games oh, and the weblink is dead www.CSI3game.com and here is another shot ![]() this one is from the upsatirs computer Last edited by Dangerzone : March 22nd, 2006 at 10:17 AM. |
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| ok i finished the game............very fun game, and well worth the wait some parts required some higher thinking to figure out what to do, but it does a good job of helping to point you in the right direction the part that i liked the most was the fact that you have control of the camera in every scene, even the close ups.............you can pan around and zoom in/out, it adds a bit of "coolness" to the game the cases are very well written, and they have cinematics at various times in each case.................overviews with other actors, a cinematic enterance to each case, and a flythrough into for each location and the voice doubles for sara and catherene...........SUCK..........the actors are female.........and that is the only similarity i just imagined that it was not cathere and sara i was working with, i imagined they are some other people.............i even gave them new names, clare and jane but all of the actors did a very good job here are the case names and what the basic plot of each is Case 1: Pictures At An Execution - a murdered woman in an art gallery (Warrick) Case 2: First Person Shooter - dead video game rep at a trade show booth (Nick) Case 3: Daddy's Girl - a bloody crime scene with no body (sara) Case 4: Rough Cut - dead stoner in the desert (greg) Case 5: The Big White Lie - dead crooked P.I. discovered by robbins (grissom and catherene) (has tie ins to cases one and three) although you only do a partial case with catherene she appears in several of the cinematics in the earlier cases..........and grissom appears quite often as well the characters have come to life and they do things like scratch the back of their neck roll their eyes, and give weird "looks" each character has their own attitude in how they talk, move, and stand, it is very fun to watch, and it adds a bit of realism that was absent in the previous games the mobile evidence analysis unit is only avalable to use twice in the game, (in cases two and four) and it is not a location you can always go to.............you get a one time pass each time, after you collect and analise the evidence from the inital scene, bye bye........no more, it takes you to the normal lab from then on out you can bring up a exam window to check evidence in 3D and you have full control over the camera x axis, y axis, zoom, and pitch but the scenes them selves only have a x axis movement (left and right) and it is not a panoramic view at all, it moves in and out and goes around things, the camera movements are very slick, and they have the type of feel that the shots have in the shows Last edited by Dangerzone : March 16th, 2006 at 08:28 AM. |
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| i have one last post game question for you greg................when did you see a real dead body during your research............there is only one way that you would know that victims blead out of the eyes in cases with extreme trama to the head, it is not something shown or talked about a lot in the medical field and what is with you guys removing all of the reflective things in the game (vehicle paint, jewlery, windows) the game looked better with all of that enabled the truck looks retarded Last edited by Dangerzone : March 16th, 2006 at 03:05 PM. |